Throughout your journey you recruit characters to join your army and equip them for battle by buying items in shops and collecting power-ups after defeating enemies. For example: Shooting arrows downhill at opponents is far more successful than attempting to fire at enemies standing above you. Fights take place on large gridded maps that factor in elements like terrain and weather conditions when determining the outcome of a battle.
#TACTICS OGRE RECRUIT SERIES#
In Tactics Ogre, you command a group of characters through a series of battles in hopes of ending a savage war. If you ever wanted to command an army through intense wars packed with magic and mayhem, then take charge of Tactics Ogre. Tactics Ogre is a complex game that combines elements of traditional RPGs (building levels, a deep storyline) and war sims (you maneuver characters around gridded maps like troops on a battlefield). If you missed this game the first time around (in Japan only), here's your chance to see what the buzz is about, lust don't expect it to blow you away if you're an FFT fan. Regardless, Tactics Ogre is a high-quality title. Sometimes, the game will pause just to load in a simple sound effect. The only minor technical complaint I have is the CD loading of tiny sound clips. The sound, however, is rich and beautiful. The graphics are definitely 16-Bit, but it doesn't affect the game in any way.
It has a great story line (one that's definitely easier to follow than FFT's) and a very intuitive interface (although I wish it had a few of FFT's shortcut features). But if you're the patient type who can handle slow-paced turn-based games, then give Tactics Ogre a run. Tactics Ogre involves a lot of repetitive battles and micromanaging of your troops. If you don't, you might find the game to be long and drawn-out. So huge in fact, I would only recommend this game to those who sincerely enjoy this sub-genre of strategy games.
Nevertheless, Tactics Ogre is still strong enough to stand on its own, even in the face of the graphically superior FFT. This cult classic Super Famicom remake is being released at a rough time, considering the high-profile Final Fantasy Tactics just came out a month or two prior. Make sure to check out this month's Review Crew (where we rate Final Fantasy Tactics) and next month's (where we should be reviewing Tactics Ogre) to see how the two stack up to each other. This way, new fans who are looking for more (after beating FFT) can turn to Tactics Ogre. Atlus also hopes that Final Fantasy Tactics will introduce many new fans to the genre. They knew if Squaresoft's high-profile title came out second, it would pretty much stop any further sales of Tactics Ogre. Atlus purposely delayed Tactics Ogre until after Final Fantasy Tactics' release.
The game could've been put in stores a little earlier in the year. We're previewing the game again to show you updated screenshots of the almost-finished product and to tell you why the game's been delayed. In case you're not familiar with the game, Tactics Ogre is a 3-D tactical turn-based strategy, similar to Vandal Hearts or Final Fantasy Tactics. Like Ogre Battle before it, Tactics Ogre is making the jump from 16- to 32-Bit.